I’ve been researching why fitness apps fail at long-term retention.
Most people drop off after 2-3 months, even with streaks/badges.
For those who lift/run/train regularly:
* What killed your motivation in past apps?
* Would tangible rewards (not just badges) change your behavior?
* What’s the difference between a “nice to have” feature and something
you’d actually pay for?
Trying to understand if the problem is UX, incentives, or something else.
Thanks!
Comments URL: https://news.ycombinator.com/item?id=45824376
Points: 2
# Comments: 2
Source: news.ycombinator.com