Ask HN: Why don't we have a shared "libchrome" the way we have glibc or DirectX?

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The status quo of shipping a cross platform desktop app easily for the past years have been electron, but this comes at the cost of pretty much shipping a chromium with each app which is not ideal. So why don’t we have a libchrome like we have glibc in Linux or DirectX in windows. Imagine every game would bundle their own DirectX version with them. The big blocker I imagineis stability glibc doesn’t change much but chrome is constantly changing, but I feel this is easily fixable by maintaining a LTS version of the library and calling it a day. Has anyone pitched this idea before. Is chromium as an engine too coupled in logic with chrome as a desktop app making it impossible to ship it as a library?


Comments URL: https://news.ycombinator.com/item?id=45269803

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Source: news.ycombinator.com

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